Saturday 26 January 2013

Next I rendered my maya image to see how it looks and it was not too good so I tiled it in Maya.

After that my background was looking pretty good so I also decided to tile both sections of my grass and create some lights for mentalray rendering.


To make my lights I created a second dome and tuned the incandescence up to full, I then turned of the maya light in rendering. I also created a spot light the same way by using a cube and placing it in front my character. I then changed the setting on this so it does not show up in renders.

One more test render and it's looking good.


I may make my orcs skin texture a bit brighter later on so he matches the background better.

Then I set up the setting for my render.



Then I created a simple camera animation using my perspective camera and batch rendered my video as   tiff image files. I then loaded these files in to After Effects and and exported it as a SWF file before converting it in to a .mov movie file at 720 hd for Youtube.


I also fixed my Ncloth before I rendered this video by deleting it and recreating it with point to object constraints to keep it in place. Here are links to a series of tutorials I followed in order to complete this work.

Ncloth tutorial:
http://www.youtube.com/watch?v=9GAZ5hdEGGc

Rendering tutorial:
http://www.youtube.com/watch?v=_N-TWfx3FpU

Rendering and light setup tutorial:
http://vimeo.com/4679753

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